RuneScape: Dragonwilds developers unveiled exciting future plans during the 2026 summit this week. The event highlighted upcoming updates for the survival game, focusing on new areas, challenges, and gameplay enhancements tailored to player feedback.
Dowdun Reach: Madness of Zamorak
The next major update, Dowdun Reach: Madness of Zamorak, introduces a fortified castle environment inspired by player requests for more interior spaces and explorable buildings. Players will battle formidable knights in this stronghold setting. Developers plan to reveal loot details in March, with the update launching at the month’s end.
A key feature raises the level cap for all skills to 99, even as some skills remain under development. This change addresses feedback from players eager to grind levels without losing progress. While certain level-locked content isn’t available yet, it will unlock automatically as features roll out, ensuring no wasted effort for dedicated grinders.
Umbral Sands: Fire of Fuzan
Following this, Umbral Sands: Fire of Fuzan arrives this summer. Set in a harsh desert, the update makes the sun a deadly threat during the day, forcing players to seek shade or construct shelters. A massive dragon named Fuzan adds to the dangers, fitting the game’s dragon-themed wilderness.
Scorned Wilderness: Rage of Kuldra
The autumn update, Scorned Wilderness: Rage of Kuldra, centers on confronting the God-Eater Kuldra. Players must rally allies, venture into the wilds to gather Rune Armour, and penetrate the heart of an Anima storm to end Kuldra’s tyrannical rule. Further details will emerge closer to release.
These updates promise deeper immersion and thrilling encounters, building on community input to expand the Dragonwilds experience.

